AmenityStatic
An Amenity is defined as something intended to make life more pleasant or comfortable for people. Examples include: swimming pools, shopping centers, etc.
type AmenityStatic {
  code: String!
  type: ApplicationAreaType!
  texts(
    languages: [Language!]
  ): [Text!]!
}
Fields
AmenityStatic.code ● String! non-null scalar
Code
AmenityStatic.type ● ApplicationAreaType! non-null enum
Indicates the type of Amenity.
AmenityStatic.texts ● [Text!]! non-null object
Contains the descriptive